The ancient South Indian cowrie race — Ashta Chamma — reborn in glowing 3D. Throw four cowries, race four tokens to the centre, and shelter on the marked cross. Chance deals; choice decides.
Four shells: one or Ashta-eight to enter, four or eight throws again. The scoring and the safe-cross strategy are preserved, not flattened into Ludo.
The festival Angala, the soul's Samsara, and a modern Nagara city — each re-reads chance-and-choice as play, karma, or daily life.
Bloom-lit tokens and flipping cowries, pass-and-play or vs a tactical AI, mobile-first touch.
Part of Traditional Board Games · reconstructed with original intent · built with GitHub Copilot CLI